So, I was trapped in this room with my family. We and some other people had been imprisoned by a mobster. A mob boss, actually, and my brain kept calling him Johnny Marcone, but his disregard for civilian life made me think otherwise. No one ever referred to him by name. So we had to escape. The room we were in had these big display windows, and smaller windows along the bottom of the wall. The big windows had alarms on them, but the smaller ones didn't. There was a table pushed up against the wall in a corner, so I went underneath it and broke one of the small windows so that the glass would be hidden by the tablecloth. The window opened onto a small grassy space which sloped down into to a forest. I snuck around the building and started running through the streets of this random town. The building my family was trapped in was tall, and castle-like. The streets of this town were cobblestoned.
I ran into some guys I thought were cops, but they were security guards, and they worked for the mob. They took me back to the castle, and not-Marcone gave me a lecture about sneaking out, said something like he was keeping us there for our own safety. Then he locked us in a different room. This room had a blue, plasticky carpet, like the kind used in classrooms. There was a clock in the corner, a standard wall clock leaning up against the wall, ticking loudly. My mom was acting like it was a big deal that we kept this clock unbroken. There were windows on one wall, this time high up and unreachable, and perpendicular to that wall was a door on rails, like my closet door at home. I tried to open the door, but there was someone outside, a woman wearing sunglasses and a blond ponytail, and she started shooting at me. The bullets went past me and hit the clock my mother'd been trying to keep whole. Not-Marcone came in again and said he'd kill one of us if we broke something else.
He left, and I suddenly noticed that on one table there was a bunch of craft supplies. I started drawing with glitter pens. Then I looked up and saw that one of the corners of the room wasn't actually a corner, and that behind a section of the wall there was an elevator. I smacked my palm to my forehead, and felt silly for not realizing that we'd been in Melchers this whole time. Of course! I went to the elevator and found Meredith in there. I said "Thank goodness, you can lead us out of this confusing place!" Meredith took the elevator up to the painting studio at the top of the building, but opened it on the 2nd floor where the drawing studio is first, and pushed me out. There were a few bodyguards of not-Marcone in the hallway. Not-Marcone appeared behind them. I cursed Meredith for betraying me. Not-Marcone locked me in a tiny, windowless room by myself and warned that if I tried to escape he'd shoot Gregory. Madeline appeared out of the ceiling and told me that that was the lamest threat ever.
Then I woke up.
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